Tuesday, January 24, 2012

XBox 360 integration


After hours spent hours figuring out some xbox360 specific stuff, a few more hours integrating it into the game, and little optimizing, here is our first screen shot from the 360 with a ship that you can drive and a laser that does damage. I took out the call to Ryder's collision loop that only slowed everything down allot since it isn't used for anything at the moment . I also found that reducing the frequency of checks on a laser beam to about 6 per second does a good job at boosting frame rate as well.

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